Building software people use.
From tools to products to
experiments.
Engineer, creator, and thinker.
I explore code, product, and practical AI every day.
Who I am
I've shipped products that touch hundreds of millions of people and care deeply about making software work for everyone, in every language and locale. I love building at every scale, from apps for millions to something built for one person, and leading teams to tackle problems bigger than any one person. My wife calls my three main hobbies "the expensive ones": photography, music, and woodworking. I enjoy urban life and the way time zones weave the world together. Mixing these interests helps me think in new ways and spot connections I might have missed otherwise.
Learn more about meWork
If you have an iPhone, you probably have code I've written on your phone right now. I've shipped and led work on some of the most widely used apps in the world. If you speak a language other than English, it's likely you've used functionality I've designed or worked on directly. Making software work for everyone, in every language and locale, is something I care about and have spent years doing at scale.
Explore my workThoughts
Essays on AI engineering, deep dives on building products, and notes for engineers.
- When AI Helps and When It Hurts: A Critical Look at Anthropic's Skill Formation StudyAnthropic's recent study found AI users scored slightly lower on a coding quiz. Here's what the research actually shows, where the methodology falls short, and how to use AI without sacrificing learning.
- OpenClaw: An Engineer's Field GuideOpenClaw is an open-source autonomous agent framework that crossed a psychological and technical line. It does not just recommend actions, it takes them.
- The Art of Asking (AI)Why the most powerful feature of your AI coding agent isn't writing code: it's reading it. A guide for senior engineers on using 'Ask' mode to navigate complexity.
What I care about
Practical AI integration that delivers real value. Internationalization and accessibility as fundamentals. Everyone having access and opportunity—digital products should be usable by everyone who wants to use them. Ingenuity, creativity, and innovation happen when people combine their experience with access and ability. Teams built on trust and psychological safety. Shipping and iterating.
See how I think